Dec 06, 2008, 10:02 AM // 10:02
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#1
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Banned
Join Date: Jan 2006
Location: Madison, Wisconsin, USA
Guild: [eF]
Profession: Mo/
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Wtb Proper Skill Update
As we know, skill update will be comming on the 11th, and id like to see one skill buffed.
Spotless Mind, same casting time and recharge and duration. But id like to see it set to removing a hex every 3 seconds. its current status of every 5 secs is a hex removed twice during its duration, since at 14 heal it lasts 13 seconds.
this would be a good counter to hexway pressure, and it wont destroy anything.
discuss
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Dec 06, 2008, 10:46 AM // 10:46
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#2
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Krytan Explorer
Join Date: Oct 2007
Location: just chillin
Guild: Omg Gwen Is Legal [EotN]
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/agree
no reason it shouldn't be the same as spotless soul imo.
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Dec 06, 2008, 10:53 AM // 10:53
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#3
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Krytan Explorer
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3 would make it leetsauce, i agree having 2 for 13 secs sucks though.
every 4 would be fine.
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Dec 06, 2008, 10:59 AM // 10:59
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#4
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Krytan Explorer
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I agree
nothing game breaking as it can be removed, hexers have to strip it and monks have to cover it
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Dec 06, 2008, 11:02 AM // 11:02
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#5
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Somewhere you can't see
Guild: Limburgse Jagers [LJ]
Profession: N/
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i heard you like protective staff +20% enchants
it is already a good skill, 3 hexes for 5 energy is good
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Dec 06, 2008, 11:11 AM // 11:11
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#6
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Wilds Pathfinder
Join Date: Oct 2005
Location: A cardboard box in England
Guild: Men Of Substance [YMCA]
Profession: Mo/Me
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Spotless Mind doesn't need a buff, it sees plenty of play already and is quite a good skill.
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Dec 06, 2008, 11:24 AM // 11:24
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#7
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Frost Gate Guardian
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20% longer ench weapon swapping makes it 3 hexes removed.
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Dec 06, 2008, 12:10 PM // 12:10
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#8
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Lion's Arch Merchant
Join Date: Jul 2006
Profession: Mo/
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Uhm, you didn't know that it got nerfed also??
It used to be that when it ends it ALSO removes a hex..
And now you want to buff it again?
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Dec 06, 2008, 12:20 PM // 12:20
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#9
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Jungle Guide
Join Date: Jan 2006
Guild: [Here] | CKOD
Profession: E/R
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Quote:
Originally Posted by Niila
20% longer ench weapon swapping makes it 3 hexes removed.
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that.
im sorry you (Shinzo) are lazy, but get over it.
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Dec 06, 2008, 12:47 PM // 12:47
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#10
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Krytan Explorer
Join Date: Jun 2007
Guild: Gulfstream Owners Club [GS]
Profession: Rt/R
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Lol what is weapon swapping.
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Dec 06, 2008, 01:18 PM // 13:18
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#11
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Krytan Explorer
Join Date: Mar 2008
Guild: Farming Boxes At Morning [cDx]
Profession: W/
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Quote:
Originally Posted by Stupid Shizno
this would be a good counter to hexway pressure, and it wont destroy anything.
discuss
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/agree
Will help against hexway
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Dec 06, 2008, 01:20 PM // 13:20
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#12
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Ascalonian Squire
Join Date: Nov 2008
Location: Los Angelas, California
Guild: We Are Edible[Food]
Profession: Mo/Me
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Yeah, I agree 100%, I woudn't mind seeing Shield of Judgement recharge time being decreased either.
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Dec 06, 2008, 01:44 PM // 13:44
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#13
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Krytan Explorer
Join Date: Sep 2006
Guild: Lady Ainowa
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id like to see it remove a hex every 5 seconds like it is now But also remove 1 more hex when cast
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Dec 06, 2008, 02:29 PM // 14:29
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#14
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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Quote:
Originally Posted by legacyofkain85
id like to see it remove a hex every 5 seconds like it is now But also remove 1 more hex when cast
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Sure, if you make it an elite skill.
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Dec 06, 2008, 07:17 PM // 19:17
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#15
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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If you want to deal with hexway, try something like [convert hexes] or [divert hexes] or bring a second hex removal skill.
Still, I wouldn't mind if spotless mind was buffed. Maybe one hex every 4 seconds.
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Dec 06, 2008, 08:34 PM // 20:34
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#16
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Hex removal is meant to be limited in this game outside of specific skills that mainly target hexes, and I'd say removing 3 hexes with one 5e non-elite skill is pretty good already. That's the only way hex-heavy builds can even be played.
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Dec 06, 2008, 10:31 PM // 22:31
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#17
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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And here I thought this thread was going to be about lack of any big proper skill updates since around Nightfall.
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Dec 06, 2008, 10:58 PM // 22:58
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#18
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Banned
Join Date: Jun 2008
Location: Aussie Trolling Crew - Spah!
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Big changes coming on Thursday, you'll have to see if Spotless Mind is one of them.
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Dec 09, 2008, 04:48 AM // 04:48
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#19
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Frost Gate Guardian
Join Date: May 2007
Guild: Screw guilds.
Profession: Me/
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Hexes are supposed to be harder to resist than conditions, even if they are not always as potent. That's why you'll never find a hex removal that can be spammed like [mend condition] or [dismiss condition], because that was never Anet's intention. If you want a single skill to provide perpetual defense against hexes, I think it's only fair that you should cough up your elite slot for [expel hexes] or [divert hexes]. Spotless Mind is already a viable option for multiple hex removal as it is, and if I were you I'd just be grateful for that.
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Dec 09, 2008, 09:01 AM // 09:01
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#20
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Krytan Explorer
Join Date: Nov 2007
Location: Holland
Profession: Rt/
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The reason why hexes are harder to remove is:
1) They have longer recharges then most condition's
2) They differ more the condition's
3) Hexes are mostly caster's only
4) Conditions are mostly NON-casters
5) There are more skills that cause condition's then hexes.
Ps. how does everybody kknow about upcomming update -> url please.
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